BOSS PHASE
After a demonic force infiltrates the forest, a magical sprite takes it upon herself to defend her home.
From receiving an environmental prompt, I was challenged to create a video game with a multi-stage boss. This included several phases and iterations of the boss with their environment, along with a protagonist.





INTERGALACTIC PARK SERVICE
This project was a commission to create character designs based on a pre-written story, created by Henry Jobe (@henryjobe_).
This story follows an Earthly zookeeper’s internship experience on a different planet. One-eyed aliens and exploding bunnies are some of many strange creatures in the park.






NINE OF TAILS
After being seduced by a gumiho, a woman is bestowed with its ancient power. At the risk of haunting or damnation, she must choose between morality and supernatural consequences.




LILÉE DE LA VALLÉE
Dive into a whimsical patch of forest, where Lilée longs to join her fellow Faunes on land. Who knew the swamp could be so lonely?
I developed this story in 2024 while taking a pre-production animation class, where the final goal was to produce an animatic. LDLV helped develop my artistic process through its story-driven nature and detailed worldbuilding.







CHEESEY REX
This project challenged me to redesign Kraft’s discontinued mascot, the Cheeseasaurus Rex. He debuted in the late 90’s and lasted until the late 2000’s.
I aimed to make him more sleek and modern, while also resembling Kraft’s classic noodle shape.



JERSEY SIRENS
This story follows a Jersey nail tech who’s inspired to open her own salon. After stumbling upon strange, glittering scales in the sand of Jersey Shore, she creates a new polish that goes viral.
One night while scavenging the beach, she finds who the scales belong to– a beached mermaid, who ends up taking refuge in her apartment.


THE LOST MUDANG
A 무당 (mudang) is the spiritual exponent of Korean shamanism- AKA, a shaman.
This story revolves around an eccentric aunt and her moody teenage niece. I wanted to explore these contrasting archetypes within the scope of Korean shamanism with a Y2k aesthetic.



ACTION TEAM GO
This project challenged me to convey different superhero team archetypes through design. This team represents different supernatural legends.
From left to right: a 구미호 (nine-tail fox), a siren, a Maero, a 귀신 (ghost), and Frankenstein.
